Difference between revisions of "Weapon Goddess"

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===Feelings about Propositions===
 
===Feelings about Propositions===
  
==Relationship==
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==Relationships==
  
 
===[[Fenrir]]===
 
===[[Fenrir]]===
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===[[Zero Hunter]]===
 
===[[Zero Hunter]]===
 
*ZH is the other techhead in the group, so the two end up talking a fair bit. Nonetheless, just as with the others, Weapon Goddess has issues with his goals and methods, and they come to a head in conversation sometimes, and may come to blows in Zeroconia.
 
*ZH is the other techhead in the group, so the two end up talking a fair bit. Nonetheless, just as with the others, Weapon Goddess has issues with his goals and methods, and they come to a head in conversation sometimes, and may come to blows in Zeroconia.
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==Issues To Be Resolved==
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*Her early story could use some smoothing out, I think. Otherwise I think she's got a pretty good role in all three arcs. As with all others, if y'all think of something speak now or forever hold your peace.

Latest revision as of 20:54, 25 March 2014

Description[edit]

Physical[edit]

  • I think at one point I might have made her black? That works. I was considering Asian for her as well, but I feel like applying that to the tech-savvy one might be positive racism and there's no positive racism. I feel like she's probably shorter and has a bit of meat on the bones as the kids say, to kinda fit in with her tech-focused life. It doesn't really define the character, but it is a trait they have.

Mental[edit]

  • The most maternal and sensitive of the Agents, she's constantly expressing disapproval at their lack of respect for...anything. She's pretty much the only one doing philanthropy with her relative immense power.

Musical[edit]

  • Industrial/electronic, easy. Don't be an idiot.

Playstyle[edit]

Health/Shield Spread[edit]

  • Almost as low as Karm, something like 15/85 or 25/75 at most, just to give Karm some breathing room of uniqueness down at the bottom. She's very good at regenerating shields though, and one of the only, if not the only who can regenerate a token amount of health with ease.

General Feel[edit]

Passive[edit]

Wanna try to explicitly establish a positive and a negative for each.

  • Negative:
  • Positive:

Block[edit]

  • Nanites. She uses 'em to heal herself, and can 'inject' 'em into the enemy board to disrupt and disorient. More here later, lazy right now.

Spells[edit]

Trying to come up with one purely physical, one purely mental, and one mix for every character, just to make sure each has one.

  • Physical:
  • Mental:
  • Combination:

Feelings about Propositions[edit]

Relationships[edit]

Fenrir[edit]

  • Weapon Goddess feels pity for Fenrir, for certain, but she tries to rein him in to keep him from being destructive.

Shadow[edit]

  • Once Shadow finally gets his goals clear, I imagine these two grow pretty close, being the only one that help in a reckless destructive group.

Tiamat[edit]

  • Weapon Goddess gives the token bit of politeness when they occasionally cross paths, but she finds Tiamat's inaction and lack of respect for basic life disgusting and would probably let that slip out in extended conversation.

Zero Hunter[edit]

  • ZH is the other techhead in the group, so the two end up talking a fair bit. Nonetheless, just as with the others, Weapon Goddess has issues with his goals and methods, and they come to a head in conversation sometimes, and may come to blows in Zeroconia.

Issues To Be Resolved[edit]

  • Her early story could use some smoothing out, I think. Otherwise I think she's got a pretty good role in all three arcs. As with all others, if y'all think of something speak now or forever hold your peace.